Blocking Plus
Well, it’s more block than plus, but here’s the progress so far.
Some of the animation is splined, but most is still blocked.

This week I am on my first pass of polishing, so I’ll be moving everything out of blocking.
The acting on the blue guy at the end will change. I wasted a TON of time on the female walk and grab, and ran out of time for blue guy. He will get way more attention on my next pass. Live and learn. 3 characters is a workload, believe me, even though she’s got such a small part, she took up a big amount of my time. It’s the first time I’ve done a female walk.
The sound effects are in (about 75% of them at least) and the music is final. Models are high poly face and body.
Take a look, any comments or crits would be appreciated.
.mov QT 7 Required [19 MB]
.avi [20 MB]
Some of the animation is splined, but most is still blocked.

This week I am on my first pass of polishing, so I’ll be moving everything out of blocking.
The acting on the blue guy at the end will change. I wasted a TON of time on the female walk and grab, and ran out of time for blue guy. He will get way more attention on my next pass. Live and learn. 3 characters is a workload, believe me, even though she’s got such a small part, she took up a big amount of my time. It’s the first time I’ve done a female walk.
The sound effects are in (about 75% of them at least) and the music is final. Models are high poly face and body.
Take a look, any comments or crits would be appreciated.
.mov QT 7 Required [19 MB]
.avi [20 MB]
Labels: Condiment Clash


1 Comments:
I like the movements so far, I think they flow well, the idea is so original, I've never seen anything like, loving it.
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